Enemies/Supershroom Hills

Goomba
First Level, 1-1. Goomba's are the most common enemies in the game

Minidillo
First Level, 1-1. Minidillo's are a new enemy in the game that rush towards you.

Koopa Troopa
First Level, 1-2. Koopa Troopas are a turtle like enemy that when stepped on, hide in their shells, once the shell is hit, it will begin to roll around, hurting everything in its path.

Piranha Plant
First Level, 1-3. Piranha Plants are eyeless, venus flytrap enemies that appear out of pipes and snap at the player. It cannot be killed by simple jumping but must be hit with a projectile

Red Koopa Troopa
First Level, 1-4. Red Koopa Troopas are a red variant of koopa troopas. Unlike their green cousins, when placed on a platform, they will patrol on top of the platform instead of falling off.

AMP
First Level, 1-5. AMPs are small black balls of electricity usually found in tower or castle environments. They move in a definitive pattern and will shock Mario when touched.

Dry Bones
First Level, 1-5. Dry Bones are the undead versions of Koopa Troopas made up of an eerie living skeleton. They are immune to fire but can be killed by ice. When jumped on, their bones will scatter and in a few seconds regroup into a new skeleton.

Boo
First Level, 1-8. Boos are ghost like enemies that usually appear in boo houses. When you are looking at a boo, it stays still, but when you are looking away from it, it stalks you and tries to attack you.

Boodillo
First Level, 1-8. Boodillos are ghost versions of Minidillos. When you are looking at one, it will stay put, but when you are looking away, it will charge at you.

Armordillo
First Level, 1-C. Armordillos are bulkier and stronger versions of Minidillos. They will charge at you slower but take two hits to kill.